Friday, April 30, 2010

Week 4 - Advanced Game Prototyping




final script

Week 3 - Advanced Game Prototyping


when i tried to use a plane it didnt work out to well so I used a unity cube/rectangle that moves up and down when you touch the battery. I am still working on the script

Week 2 - Advanced Game Prototyping


puzzle models in unity along with the character the puzzle may need to be scaled down a bit

Week 1 - Advanced Game Prototyping

Here is progress for week 1 Beginning of Advadced lvl Prototyping

storyboard for cinematic


poster and name idea, Proto seems to be a better fit

Friday, March 26, 2010

week 11 Progress


Here is the script for vulure enemy to have a boomerang effect

Here is an updated model list

Friday, March 19, 2010

Week10Progress




Here is a rotation script and pick-up script developed for the game.

here is enemy attack script and his range script
here is a screen shot of the particles I created for the items as well as the item rotation and the scout enemy attacking the main character.




Friday, March 12, 2010

Week 9 Progress


Here are the three trees textured but the foilage needs some holes with in it

Friday, March 5, 2010

Week 8 Update


Here are 3 trees that I modeled for level3


Here is an Asset list created forn all of the levels

Friday, February 26, 2010

Week 7


Here is the List of Prefabs I created and placed in Unity as well as a Model list created by the directors to keep us up to date on the models. Goal = 75.


Here is what the placement in Unity is looking like so far.


(Left) Brendon's Car model textured and placed in Unity (Right) Updated Car03's texture and bump map

Friday, February 19, 2010

Week6:High Polygon Street Lamp

Here is an unwraped and textured street lamp only. Modeled by Hsiao.

Week 6:Car4

Here is Car4 Textured and modeled from Ryan's turnaround for car4


Week 6: Car3

Here is a textured Modeled car from Ryan's turnaround









Week 6: Bouy

Here is a bouy that I textuted only

Friday, February 12, 2010

Week 5: Buildings








Week 5: "Building9"

Here are the texture and bumpmap for building9 and a screen shot from unity with bumped specular texture.