Friday, January 22, 2010

Week 2 Progress







So far I created 3 character concepts along with 3 level concepts/designs. Heres what the team has come up with so far:

Character: Double Jump, Brendon's Design, Charge's up electricity, run, jump, shoot, steal give power

Level 1: Its going to be a city world and we need the following assets:
-buildings
-robots
-transportation
-collectables
-teleporter
-power up

Level 2: Lava and water level and we need the following assets:
-platforms
-volcano
-dome
-new enemy
-puzzle

Level 3:Assets:
-Boss
-Puzzle/clamps
-new enemies
-nature stuff


STUFF DUE


Modelers: Buildings:
-Tapering 20%
-Unaccessable-populate, sprite
-accessable -flat
-keep it simpe
-Futurish
-clean lines
-basic shapes(silloette)
-Building types
Modelers
-INdustrial-Richard
-Commercial-Mike
-Residential-Jeff
-Skyscraper-Dave

Programmers:Scripting Concepts:Walk on Sphere
Joel
James
Miguel

Concepts:Level Layouts, Robot Hero, Assets/Collectables
Eve
Brendon
Brandon
Hsiao-Hsien
Nick

Puzzles:Concept 5 puzzles for use in the different levels
Ben
Jason

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