Friday, January 29, 2010

Week 3 Schedule

WK 3 – Prototyping Schedule

Programmers:
James Trentini - Keep prototyping the Character Controller (Walk, Run, Jump)
Miguel Secatero – Jumping game play, 2m character, 3m single jump, 6m double jump, prototype for feel of platforming game play

Modelers:
Six 2D Concepts checked off by EOC, Model and UV map the Building for Wk 4
Richard Van Sant
Joel Nino
Dave Strong
Brendon Fitzgerald – Character Model, Health Model, Pickup Model

Concepts:
Eve Lee – Layout Level One, Solid layout with assets and gameplay
Hsiao-Hsien Ching – highway concepts, car concepts, stage props
Nick Seetasith – Enemy Bad Guys Stage Props

Puzzles:
We need blueprints, solid drawings of special dimensions and timing, do not focus on room layouts, focus on gameplay and the unfolding events. KEEP IT SIMPLE!!!
Ben Herring
Brandon Lin
Jeff Mott


Old Work:
Jason Painter
Michael Ariza

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